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Spirit Mod Wiki
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== Changes/Bug Fixes == * Nerfed the knockback resistance and spawn rates on [[Reach]] enemies. * Fixed the [[Starcharger]] not dropping from normal mode [[Starplate Voyager|Starplate Raider]]. * Fixed Cogworkers and Cog Spiders spawning near houses. * Buffed [[Atlas]]' weapons with special projectiles. * Toned down the lighting on [[Spirit Ice]]. * Gave the Essence Distorter a rarity and made it drop when broken. * Fixed a sprite issue with the [[Spirit Headgear]]. * Made Broken Hero Staves drop Post-[[Mechanical Boss]]es only. * Fixed the [[Spirit Potion]] [[buff]] not causing Spectre bolts to spawn on getting hurt. * Nerfed [[Diseased Bat]]s, [[Diseased Slime]]s, and [[Cavern Crawler]]s. * Nerfed the [[Bismite Bow]] and Clatter Bow. * Lowered the Spawn Rate of [[Gluttonous Devourer]]s. * Made the Hedron Staff penetrate multiple enemies before exploding. * Lowered the [[Ancient Avian|Ancient Flier]]'s projectile fire rate. * The Reach now has its own custom music. * Gave the [[Clatterbone armor]] bonus a message upon activating. * Buffed [[Soul Burn]]. * Gave items crafted from Geode a more unique theme, and made the [[Geode armor|armor]] a multi-class armor. * Changed the effect of the Possessed Blade. * Changed the Shadowspirit armor and [[Stone of Spirits Past]]'s effects. * Made the [[Spaz Lung]] inflict [[Cursed Inferno]]. * Gave the [[R'lyheian]] a map icon. * [[Rogue armor]] is now sold by the [[Rogue]] as apposed to being crafted. * Fixed the Bloodfire Axe's crazy axe power. * Fixed a few small grammar and spelling issues. * [[Boss#Mini Bosses|Mini bosses]] can only spawn once at a time. * Streamlined progression of items from [[Pre-Hardmode]] to [[Hardmode]]. * Made most throwing weapons have a chance to be picked up {{Versions}} [[Category:Patches]]
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