Vinewrath Bane

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For strategies on defeating Vinewrath Bane, see Guide:Vinewrath Bane strategies.
Vinewrath Bane
Vinewrath Bane.png
Statistics
Type Boss
Environment Reach
AI Type Vinewrath Bane AI
Damage 25 / 46?
Max Life 3200 / 5440
Defense 11
KB Resist 100%

Vinewrath Bane map.png
Map Icon
Vinewrath Husk
Vinewrath Husk.png
Statistics
Type Boss
Environment Reach
AI Type Vinewrath Husk AI
Damage 35 / 64?
Max Life 2100 / 3360
Defense 5
KB Resist 100%
Drops
Coins ? Platinum Coin.png
Item (Quantity) Rate
Bloodflower.png Bloodflower
• 25-35
100%
Bloodthorn Blade.png Bloodthorn Blade
20%
Thornshot.png Thornshot
20%
Sunbeam Staff.png Sunbeam Staff
20%
Bloodpetal Wand.png Bloodpetal Wand
20%
Bramble Daggers.png Bramble Daggers
20%
Briar Blossom.png Briar Blossom
100%
Vinewrath Bane Mask.png Vinewrath Bane Mask
14.29%
Vinewrath Bane Trophy.png Vinewrath Bane Trophy
10%
Treasure Bag (Vinewrath Bane).png Treasure Bag
(Vinewrath Bane)

• in Expert Mode only
100%

Vinewrath Husk map.png
Map Icon

Vinewrath Bane Trophy.png "You cannot stop the wrath of nature!" Vinewrath Bane Trophy.png

The Vinewrath Bane is a Pre-Hardmode boss. It is intended to be fought after the Eater of Worlds / Brain of Cthulhu, but before Skeletron.

Spawn[edit | edit source]

The Vinewrath Bane does not spawn on its own, and requires the player to summon it with the Bramble Tooth. It must be summoned in the Reach biome, during the day.

Behavior[edit | edit source]

The Vinewrath Bane floats in the air, slowly following the player and firing projectiles. At different intervals of health, it plays differently. When all of its health has been depleted, it is reborn as the Vinewrath Husk, and chases the player faster, and fires different projectiles.

Attacks[edit | edit source]

  • The Vinewrath Bane fires spiky green balls and sharp leaves at the player, following the player.
  • At 50% health, the Bane begins to summon Solar Flowers every once in a while. They fire yellow beams of light at the player.
  • At 25% health, the Bane stops firing leaves, and begins to spew out larger red leaves at the player at massively increased rates. The Bane begins to glow red.

Phase II[edit | edit source]

The Vinewrath Bane's arms fall off, and is reborn as the Vinewrath Husk. A head pops out of the Husk's center, though this is purely aesthetic. It leaves a message in the chat, "You cannot stop the wrath of nature!".

  • The Husk will chase after the player faster.
  • The Husk stops firing all projectiles, except for the spiky green ball, and commonly fires spreads of a new bone-like projectile.
  • At 40% health, it leaves another message in the chat, "The Bramble shall consume you...". It chases after the player even faster, and stops firing all previous projectiles, and fires spreads of spores that remain stationary once fired a short distance. This is to prevent the player from turning around and surviving very easily.
  • Alongside the spores, homing green balls of light chase the player at a speed slightly slower than that of the Husk. This is also to prevent the player from easily turning around, and assumably, grabbing the Husk's loot.
Characters: Reachman.png Pre-Hardmode Enemies • Wandering Soul.png Hardmode Enemies • Kakamoran Windglider.png Event Enemies • Ethereal Umbra.png Bosses
Lone Trapper.png Friendly NPCs • Shadow Pup.png Familiars
 
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