Vinewrath Bane

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For strategies on defeating Vinewrath Bane, see Guide:Vinewrath Bane strategies.
Vinewrath Bane
Vinewrath Bane
Vinewrath Bane.png
AI TypeVinewrath Bane AI
Damage25 / 46
Max Life3200 / 5440
KB Resist100%
Vinewrath Husk
Vinewrath Husk
Vinewrath Husk.png
AI TypeVinewrath Husk AI
Damage35 / 64
Max Life3000 / 3360
KB Resist100%

Vinewrath Bane Trophy.png "You cannot stop the wrath of nature!" Vinewrath Bane Trophy.png

The Vinewrath Bane is a Pre-Hardmode boss. It is intended to be fought after the Eater of Worlds / Brain of Cthulhu, but before Skeletron.

Spawn[edit | edit source]

The Vinewrath Bane does not spawn on its own, and requires the player to summon it with the Bramble Tooth. It must be summoned in the Briar, at anytime.

Behavior[edit | edit source]

The Vinewrath Bane floats in the air, slowly following the player and firing projectiles. At different intervals of health, it plays differently. When all of its health has been depleted, it is reborn as the Vinewrath Husk, and chases the player faster, and fires different projectiles.

Attacks[edit | edit source]

  • The Vinewrath Bane fires spiky green balls and sharp leaves at the player, following the player.
  • At 50% health, the Bane begins to summon Solar Flowers every once in a while. They fire yellow beams of light at the player.
  • At 25% health, the Bane stops firing leaves, and begins to spew out larger red leaves at the player at massively increased rates. The Bane begins to glow red.

Phase II[edit | edit source]

The Vinewrath Bane's arms fall off, and is reborn as the Vinewrath Husk. A head pops out of the Husk's center, though this is purely aesthetic. It leaves a message in the chat, "You cannot stop the wrath of nature!".

  • The Husk will chase after the player faster.
  • The Husk stops firing all projectiles, except for the spiky green ball, and commonly fires spreads of a new bone-like projectile.
  • At 40% health, it leaves another message in the chat, "The Bramble shall consume you...". It chases after the player even faster, and stops firing all previous projectiles, and fires spreads of spores that remain stationary once fired a short distance. This is to lessen the player's freedom of movement, making it difficult to dodge some of the Vinewrath Bane's other attacks.
  • Alongside the spores, homing green balls of light chase the player at a speed slightly slower than that of the Husk.

History[edit | edit source]

    • Added a new boss track.
  • 1.3: Introduced.
Characters: Antlion Assassin.png Pre-Hardmode Enemies • Wandering Soul.png Hardmode Enemies • Bloomshroom.png Event Enemies • Ethereal Umbra.png Bosses
Lone Trapper.png Friendly NPCs • Shadow Pup.png Familiars