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AI TypeInfernon AI
Damage36 / 72
Max Life13000 / 26000
KB Resist100%

Infernon is an early Hardmode boss. He is intended to be fought after the Wall of Flesh, or alongside the Mechanical Bosses.

Spawn[edit | edit source]

Infernon does not spawn on his own, and requires the player to summon him with the Pain Caller. He is intended to be fought in the Underworld.

Behavior[edit | edit source]

Infernon flies above the player, occasionally swooping down and firing different projectiles.

Attacks[edit | edit source]

  • Infernon stays above and swoops down at the player throughout the entire fight.
  • He fires large C-shaped fire projectiles at the player to deal heavy amounts of damage.
  • He fires strings of 5 small fire projectiles at the player.
  • At half health, he summons the Infernus Skull, which shoots 8 C-shaped projectiles in an octagonal range every few seconds.
  • The Infernus Skull teleports around every few attacks to get closer to the player. Aside from teleporting, it cannot move.

In Expert Mode

  • Infernon attacks faster, and his projectiles hurt much more.
  • The Infernus Skull is summoned at the start of the fight, rather than halfway through.
  • Once Infernon has been downed, the Infernus Skull acts as the main boss, and can be damaged.

Summons[edit | edit source]

Image Name Condition Condition (in Expert Mode)
Infernus Skull.png Infernus Skull When Infernon reaches half health At start of fight

Trivia[edit | edit source]

History[edit | edit source]

  • 1.0: Introduced.
Characters: Antlion Assassin.png Pre-Hardmode Enemies • Wandering Soul.png Hardmode Enemies • Bloomshroom.png Event Enemies • Starplate Voyager Head.png Bosses
Lone Trapper.png Friendly NPCs • Shadow Pup.png Familiars