Illuminant Master

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Illuminant Master
Illuminant Master.png
Statistics
Type Boss
Environment Surface
AI Type The Illuminant Master AI
Damage 2 / 4
Max Life 32000 / 64000
Defense 34
KB Resist 100%
Drops
Coins ? Platinum Coin.png
Item (Quantity) Rate
Illuminated Crystal.png Illuminated Crystal
• 32-43
100%
Fae Saber.png Fae Saber
25%
Sylph's Bow.png Sylph's Bow
25%
Fairystar Staff.png Fairystar Staff
25%
Radiant Emblem.png Radiant Emblem
25%
Forgotten Enchantment.png Forgotten Enchantment
25%
Crystal Shield.png Crystal Shield
100%
Illuminant Master Mask.png Illuminant Master Mask
14.29%
Illuminant Master Trophy.png Illuminant Master Trophy
10%
Treasure Bag (Illuminant Master).png Treasure Bag
(Illuminant Master)

• in Expert Mode only
100%
Illuminant Master Trophy.png"You will be cleansed..."Illuminant Master Trophy.png

The Illuminant Master is a Hardmode boss. It is intended to be fought after the Mechanical Bosses and before Plantera.

Spawn[edit | edit source]

The Illuminant Master does not spawn on its own, and requires the player to summon it with the Chaos Fire. Despite being a Hallow-themed boss, it can be fought anywhere. It must be fought at night time. Upon daytime, it will immediately despawn. When summoned, the screen will fade into a shade of magenta.

Behavior[edit | edit source]

The Illuminant Master will teleport every few seconds, firing lasers at you. Every time it teleports, it leaves behind a ball of electricity where it once was, which explodes into 8 lasers. It will switch between teleporting into the ground and attacking you from below, and teleporting above you. When it teleports above you, it fires a spread of crystal spikes at you that deal lots of damage.

Attacks[edit | edit source]

  • The Master teleports below the ground and deals contact damage to you, firing no projectiles whatsoever. The ball of electricity it leaves behind is not usually a problem, as most of the time, it is too far away to hit you.
  • The Master switches to teleporting above you, and firing crystal spikes each time it teleports. The ball of electricity now becomes a problem, as the lasers it explodes get closer.
  • If you run directly into the Illuminant Master without touching its projectiles, its damage output will be extremely small.

Phase II[edit | edit source]

  • At half health, the Illuminant Master leaves a message saying "You will be cleansed..." and begins to fire a new type of projectile that deals enormous amounts of damage. All of its projectiles become much more powerful and the Illuminant Master fires a little bit faster.
Characters: Reachman.png Pre-Hardmode Enemies • Wandering Soul.png Hardmode Enemies • Kakamoran Windglider.png Event Enemies • Ethereal Umbra.png Bosses
Lone Trapper.png Friendly NPCs • Shadow Pup.png Familiars
 
Promotional Content