Guide:Starplate Raider strategies

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Starplate Raider is a Pre-Hardmode worm boss. It is recommended that you fight Starplate Raider after The Tide event, due to the Tide having some helpful drops and it being easier than the boss itself. Whilst it has relatively low defence, the boss can deal extremely high damage to players and this guide will help you combat this.

Terrain Preparation[edit | edit source]

The type of preparation you'll be making depends on your approach. Since Starplate Raider is a worm boss, the best weapon for melee users will be swords, since the blade will be able to hit all the segments. In this case, just some flat land should do the trick. As for all the other classes, a couple of platforms should help in this battle.

It may be useful to summon and kill the Eye of Cthulhu (he will usually be defeated quickly when engaged with weapons at this tier) before summoning Starplate Raider in order to spawn an extra one-use pool of Hearts. You can also choose to add a few Heart Statues wired to a Timer to supply you with some additional health. Another great help is building a few small pools of Honey and building Campfires and Heart Lanterns around the arena.

Gearing Up[edit | edit source]

Armor[edit | edit source]

Weapons[edit | edit source]

Some weapons are more effective than others with this boss. Due to its multiple segments, piercing weapons are recommended.

Melee[edit | edit source]

Starplate Raider can be a big challenge for melee users due to its high damage, meaning melee users cannot tank hits as much as other fights.

Magic[edit | edit source]

For magic users, Starplate Raider can pose a threat due to the low defence of armor sets.

Ranged[edit | edit source]

As with most bosses, ranged weapons would be easier to use than melee weapons. And even while this is one of the easier bosses for melee, a ranged weapon with enough piercing can simply hit so many parts at once that it out damages melee weapons by a great amount.

Summoner[edit | edit source]

Summoner at this point of the game is a viable class.

  • Sentries such as the Ballista are a great choice for its piercing abilities.
  • The Miniflayer Staff is a good choice for this fight.
  • Arguably the best weapon for this battle is the Imp Staff due to its piercing abilities.
  • The Skeletalon Staff is a good idea for this fight.
  • The Death Wind is a semi-decent weapon for this fight.

Throwing[edit | edit source]

Throwers can do some great damage at this point.

Accessories[edit | edit source]

There are many great accessories available at this point.

In this boss battle, it is arguably best to reforge your accessories with damage.

Potions[edit | edit source]

The Fight[edit | edit source]

What Starplate Raider lacks in defence is makes up for in damage. The boss deals lots of damage, so unless you can tank it you must keep your distance. The boss fires many projectiles at once, which is why ranged is such a good class choice for this battle. Melee users may be able to withstand all the projectiles, but other classes will most likely struggle surviving the projectiles. Remember, this boss has low defence but very high damage.

Piercing weapon users would benefit from trying to lead the boss towards them, so that the body is straight, allowing maximum piercing effectiveness. This is a fantastic idea, but one must be careful of the Starplate Raider's steam beam, a shadowbolt attack that is shot by the head. This attack is near impossible to avoid without moving out of the way, so you must be cautious.

The raider often attacks with the Electrified Bolts, the attacks shot out by Gigazappers which inflict the Electrified debuff. This debuff is very deadly to even endgame players, so one must be very cautious of this attack. Fortunately, only the tail may fire out this attack, but one must still be very cautious, even melee users.

The Starplate Raider occasionally does a very dangerous attack: a storm of Starshocks. The segments fire Starshocks, fast moving stars that do moderate damage. Whilst moderate damage doesn't seem to be that bad, you must remember that lots of Starshocks are fired, which end up swarming you. Melee users may be able to ignore this and continue attacking, but others should try to keep their distance during this attack.

One must be wary that once the boss reaches 50% life, it will summon 5 Cog Trappers, a worm like enemy which fires Starshocks from its tail and tries to ram the player. They have high damage and high health, so one would benefit by focusing on these when they spawn.

Pre-Hardmode Bosses Scarabeus • Vinewrath Bane • Ancient Flier • Starplate Raider
Hardmode Bosses Infernon • Dusking • Ethereal Umbra • Illuminant Master • Atlas • Overseer
Events The Tide • Blue Moon
Crafting Artifact Weapons