Bosses

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The Spirit Mod adds 10 new bosses to the game; 4 are fought pre-Hardmode, 5 are fought in Hardmode, and 1 is fought post-Moon Lord.

In Expert Mode, these bosses have more health and deal more damage. They also drop Treasure Bags, containing unique, Expert Mode-exclusive items.

Pre-Hardmode[edit | edit source]

Scarabeus[edit | edit source]

Scarabeus.png
Scarabeus Trophy.png
Scarab Idol.png
For strategies on defeating Scarabeus, see Guide:Scarabeus strategies.

Scarabeus is an armored Antlion Charger-like bug that runs after you, tries to jump on you, and summons Scarabs to attack you. It has 1,500 health (2,250 in Expert Mode). It can be summoned with a Scarab Idol anywhere, at any time.

Vinewrath Bane[edit | edit source]

Vinewrath Bane.png
Vinewrath Bane Trophy.png
Bramble Tooth.png
For strategies on defeating Vinewrath Bane, see Guide:Vinewrath Bane strategies.

The Vinewrath Bane is a large flower-like boss with spiky arms. It fires nature-like projectiles at the player. It has 3,200 health (5,440 in Expert Mode) in its first phase, and 2,100 health (3,360 in Expert Mode) in its second phase. It can be summoned with a Bramble Tooth in the Reach biome, at daytime.

Ancient Flier[edit | edit source]

Ancient Flier.png
Ancient Flier Trophy.png
Jewel Crown.png
For strategies on defeating Ancient Flier, see Guide:Ancient Flier strategies.

The Ancient Flier is a large flying enemy made of bones that flies above the player and fires projectiles at the player, and occasionally summons Bone Harpies to also attack the player. It has 2,800 health (5,600 in Expert Mode). It can be summoned with a Jewel Crown anywhere, at any time.

Starplate Raider[edit | edit source]

Starplate Raider.png
Starplate Raider Trophy.png
Starplate Beacon.png
For strategies on defeating Starplate Raider, see Guide:Starplate Raider strategies.

The Starplate Raider is a long worm boss that fires electricity-themed projectiles at the player. It has 6,700 health (8,040 in Expert Mode). It can be summoned with a Starplate Beacon anywhere, at night.

Hardmode[edit | edit source]

Infernon[edit | edit source]

Infernon.png
Infernon Trophy.png
Pain Caller.png

Infernon is a large, hellish flying enemy that floats above the player and fires projectiles. He has a summon (Infernus Skull) that can aid in killing the player. He has 13,000 health (26,000 in Expert Mode). He can be summoned with a Pain Caller in the Underworld at any time.

Dusking[edit | edit source]

Dusking.png
Dusking Trophy.png
Dusk Crown.png

Dusking is a big, purple floating head that moves towards the player while flinging many projectiles at them, including a minion, the Shadowflamer. He has 21,000 health (42,000 in Expert Mode). He can be summoned with a Dusk Crown anywhere, at night.

Ethereal Umbra[edit | edit source]

Ethereal Umbra.png
Ethereal Umbra Trophy.png
Eerie Wisp.png

The Ethereal Umbra is a tiny floating orb of light with multiple phases. It has 4,100 health (5,329 in Expert Mode). It can be summoned with an Eerie Wisp in the Spirit Biome, at night.

Illuminant Master[edit | edit source]

Illuminant Master.png
Illuminant Master Trophy.png
Chaos Fire.png

The Illuminant Master is an armored, hooded being that attacks the player with lasers and other projectiles. It has 32,000 health (64,000 in Expert Mode). It can be summoned with a Chaos Fire anywhere, at night.

Atlas[edit | edit source]

Atlas.png
Atlas Trophy.png
Stone Fist.png

Atlas is a massive boss made of stone that floats around, shooting projectiles and summoning Cobbled Eyes as its health depletes. It has 41,000 health (69,700 in Expert Mode). It can be summoned with a Stone Fist anywhere, at any time.

Post-Moon Lord[edit | edit source]

Overseer[edit | edit source]

Overseer.png
Overseer Trophy.png
Spirit Idol.png

The Overseer is a rocky being that charges at the player, teleports, and fires projectiles at the player. It is the final boss of the Spirit Mod, as of currently. It has 179,000 health (358,000 in Expert Mode). It can be summoned with a Spirit Idol in the Spirit Biome, at night.

Mini Bosses[edit | edit source]

Glade Wraith[edit | edit source]

Glade Wraith.png
Rune Stone.png

Glade Wraith is a Pre-Hardmode miniboss that is summoned when a rune in The Grove is broken, it will summon three overgrown zombies to attack the player and surround itself in damaging energy. It drops Oak Heart, an infinite throwing knife that counts as both throwing and melee damage, and Sacred Vine, which makes the Oak Heart have poison based attacks as well.

Flesh Golem[edit | edit source]

Flesh Golem.png
Blood Charm.png

The Flesh Golem is a Pre-Hardmode mini-boss that walks toward the player, fires spreads of Bloodfire projectiles which inflict the Blood Corruption debuff. It also summons Deadeye Marksmen. It spawns occasionally during Blood Moons, after the Eater of Worlds or Brain of Cthulhu has been defeated. It has 500 health (1,000 in Expert Mode), and cannot be summoned manually.

Blood Gazer[edit | edit source]

Blood Gazer.png
Blood Charm.png

The Blood Gazer is a bloody, eye-clad mini-boss that flies toward the player. When defeated, it summons the True Blood Gazer, which moves faster. It spawns occasionally during Blood Moons in Hardmode. Its first form has 4,000 health (8,000 in Expert Mode) and the True Blood Gazer has 1,500 health (3,000 in Expert Mode). It cannot be summoned manually.

R'lyheian[edit | edit source]

R'lyheian.png
Black Pearl.png

The R’lyheian is a purple, cloaked mini-boss that flies and fires a multitude of projectiles. It spawns occasionally during The Tide in Hardmode. It has 2,800 health (5,600 in Expert Mode) and cannot be summoned manually.

Jabberwocky[edit | edit source]

Jabberwocky.png
Turquoise Lens.png

The Jabberwocky is a blue, dragon-like flying worm mini-boss that spawns during the Blue Moon event. It looks and acts similar to a Wyvern; charges into the player, and loops in mid-air after ramming through the player. It will also shoot a multitude of blue projectiles. It has 5,000 health (10,000 in Expert Mode) and cannot be summoned manually.

Lavavent Elemental[edit | edit source]

Lavavent Elemental.png
Black Pearl.png

The Lavavent Elemental is a fiery, cloud-like mini-boss that flies and fires a multitude of projectiles. It spawns occasionally during The Tide after at least one of the Mechanical Bosses has been defeated. It has 7,000 health (14,000 in Expert Mode) and cannot be summoned manually.

Snow Monger[edit | edit source]

Snow Monger.png
Snow Globe.png

The Snow Monger is a Hardmode mini-boss that spawns during the Frost Legion. It floats towards the player, shooting ice blasts, snowballs and ice beams, as well as summoning Snowman Gangstas. It has 4500 health (9000 in Expert Mode) and cannot be summoned manually.

Boss Progression[edit | edit source]

Pre-Hardmode
Icon Name
Scarabeus.png Scarabeus
King Slime.png King Slime
Eye of Cthulhu.png Eye of Cthulhu
Eater of Worlds.png Brain of Cthulhu.png Eater of Worlds or Brain of Cthulhu
Vinewrath Bane.png Vinewrath Bane
Queen Bee.png Queen Bee
Ancient Flier.png Ancient Flier
Skeletron.png Skeletron
Starplate Raider.png Starplate Raider
Wall of Flesh.png Wall of Flesh
Hardmode
Icon Name
Infernon.png Infernon
The Twins.png The Twins
Dusking.png Dusking
Ethereal Umbra.png Ethereal Umbra
The Destroyer.png The Destroyer
Skeletron Prime.png Skeletron Prime
Illuminant Master.png Illuminant Master
Plantera.png Plantera
Golem.png Golem
Duke Fishron.png Duke Fishron
Atlas.png Atlas
Lunatic Cultist.png Lunatic Cultist
Moon Lord.png Moon Lord
Post-Moon Lord
Icon Name
Overseer.png Overseer