Atlas

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Atlas
Atlas.png
Statistics
Type Boss
Environment Surface
AI Type Atlas AI
Damage 100 / 165?
Max Life 41000 / 69700
Defense 38
KB Resist 100%
Drops
Coins ? Platinum Coin.png
Item (Quantity) Rate
Arcane Geyser.png Arcane Geyser
• 32-43
100%
The Mountain.png The Mountain
16.67%
Earthshatter.png Earthshatter
16.67%
Quake Fist.png Quake Fist
16.67%
Cragbound Staff.png Cragbound Staff
16.67%
King's Stone.png King's Stone
16.67%
Titanbound Bulwark.png Titanbound Bulwark
16.67%
Unrefined Rune Stone.png Unrefined Rune Stone
11.11% / 12.5%
Forgotten Enchantment.png Forgotten Enchantment
25%
Atlas Eye.png Atlas Eye
100%
Atlas Mask.png Atlas Mask
14.29%
Atlas Trophy.png Atlas Trophy
10%
Treasure Bag (Atlas).png Treasure Bag (Atlas)
• in Expert Mode only
100%
Atlas Trophy.png The earth is trembling Atlas Trophy.png

Atlas is a Hardmode boss. It is intended to be fought after Golem, but before the Lunatic Cultist.

Spawn[edit | edit source]

Atlas does not spawn on its own, and requires the player to summon it with the Stone Fist. It can be summoned anywhere, at any time.

Behavior[edit | edit source]

Atlas is a relatively slow boss, who lets its arms do most of the physical attacking. Atlas' arms cannot be damaged. Upon being summoned, the sky will immediately turn a fully opaque gray, and a message will appear in the chat: "The earth is trembling". Atlas spawns far above the player, drops down an arm as a surprise, and then floats down to the player's level, beginning the fight. It fires out Prismatic Bolts, among many other projectiles.

Attacks[edit | edit source]

  • Atlas spawns in the air, along with his arms. The sky turns a fully opaque gray, and a message appears in the chat: "The earth is trembling". Atlas drops an arm from the sky near the player, and the rest of him floats down.
  • It swings its arms at the player, attempting to deal damage.
  • Atlas fires Prismatic Bolts at the player, as a projectile.
  • At 75% health, Atlas summons 5 Cobbled Eyes in near proximity to itself, and begins to fire Miracle Beams alongside the Bolts. Its arms swing farther and faster.
  • At 50% health, Atlas summons 10 Cobbled Eyes in near proximity to itself once more. Projectiles (especially Miracle Beams) are fired much more often, and its arms swing even faster and farther.
  • At 25% health, Atlas summons 20-30 (?) Cobbled Eyes far away from itself. You get the idea, projectiles are fired more often, arms become more deadly.
Characters: Reachman.png Pre-Hardmode Enemies • Wandering Soul.png Hardmode Enemies • Kakamoran Windglider.png Event Enemies • Ethereal Umbra.png Bosses
Lone Trapper.png Friendly NPCs • Shadow Pup.png Familiars