Atlas

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Atlas
Atlas
Atlas.png
Statistics
TypeBoss
EnvironmentSurface
AI TypeAtlas AI
Damage100 / 129
Max Life41000 / 69700
Defense48
KB Resist100%

Atlas Trophy.png The earth is trembling... Atlas Trophy.png

Atlas is a Hardmode boss. It is intended to be fought after Golem, and before the Lunatic Cultist. However, the encounter is entirely optional and does not prevent the player from progressing.

In the next update, its own music track Atlas will play during the fight.

Spawn[edit | edit source]

Atlas does not spawn on its own, and requires the player to summon it with the Stone Fist. It can be summoned anywhere, at any time.

Behavior[edit | edit source]

Atlas is a relatively slow boss, who lets its arms do most of the physical attacking. Atlas' arms cannot be damaged. Upon being summoned, the sky will immediately turn a fully opaque gray, and a message will appear in the chat: "The earth is trembling". Atlas spawns far above the player, drops down an arm as a surprise, and then floats down to the player's level, beginning the fight. It fires out Prismatic Bolts, among many other projectiles.

Attacks[edit | edit source]

  • Atlas spawns in the air, along with his arms. The sky turns a fully opaque gray, and a message appears in the chat: "The earth is trembling". Atlas drops an arm from the sky near the player, and the rest of him floats down.
  • It swings its arms at the player, attempting to deal damage.
  • Atlas fires Prismatic Bolts at the player, as a projectile.
  • At 75% health, Atlas summons 5 Cobbled Eyes in near proximity to itself, and begins to fire Miracle Beams alongside the Bolts. Its arms swing farther and faster.
  • At 50% health, Atlas summons 10 Cobbled Eyes in near proximity to itself once more. Projectiles (especially Miracle Beams) are fired much more often, and its arms swing even faster and farther.
  • At 25% health, Atlas summons 20-30 (?) Cobbled Eyes far away from itself. You get the idea, projectiles are fired more often, arms become more deadly.

History[edit | edit source]

  • 1.4.0.0:
    • Decreased damage from 165 to 129, increased defense from 38 to 48.
    • Changed life from 94095 to 69700.
    • Sprite updated.
  • 1.0: Introduced.
Characters: Antlion Assassin.png Pre-Hardmode Enemies • Wandering Soul.png Hardmode Enemies • Bloomshroom.png Event Enemies • Starplate Voyager Head.png Bosses
Lone Trapper.png Friendly NPCs • Shadow Pup.png Familiars