Armor

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The Spirit Mod adds 51 new Armor Sets (20 in Pre-Hardmode, 29 in Hardmode, 2 post-Moon Lord, excluding miscellaneous) that find places throughout game progression to add flavor to gameplay, provide new options and increase the variety for different playstyles. Many interesting and unique set bonuses also complement the additions, granting exciting new effects over boosted stats.

Armor Sets[edit | edit source]

Pre-Hardmode[edit | edit source]

Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
Daybloom armor.png Daybloom armor 01 01 01 03
  • +20 maximum mana
  • +4% magic damage
  • +4% magic critical strike chance
  • Set Bonus: Increases your magic damage and critical strike chance when the Sun flows through you
Stone armor.png Stone armor 03 03 02 08
  • -9% movement speed
  • +7% melee damage
  • Set Bonus: Increases Melee Damage by 5%
Leather armor.png Leather armor 02 02 01 05
  • +4% ranged damage
  • +2% ranged critical strike chance
  • +3% movement speed
  • Set Bonus: Increases ranged damage by 3%
Rogue armor.png Rogue armor 01 02 02 05
  • +6% throwing velociy
  • +4% throwing damage
  • Set Bonus: Increases throwing velocity by 3% and movement speed by 4%
  • Sold by the Rogue NPC for 75 Silver Coin
Silk armor.png Silk armor 02 02 01 05
  • +8% minion damage
  • +1 maximum minions
  • Set Bonus: Increases minion damage and knockback by 5%
Bismite armor.png Bismite armor 04 03 03 010
  • +2% damage
  • +3% critical strike chance
  • Set Bonus: +3% Critical chance
Chitin armor.png Chitin armor 02 04 02 08
  • +1 maximum number of minions
  • +9% ranged damage
  • +5% minion damage
  • +5% critical strike chance
  • +4% ranged damage
  • +5% movement speed
  • Set Bonus: Increases minion damage by 7%
Frigid armor.png Frigid armor 02 03 02 07
  • +6% melee damage
  • +3% magic damage
  • +15 mana
  • +3% magic critical strike chance
  • +4% melee speed
  • +3% movement speed
  • Set Bonus: Increases movement speed by 4%, magic critical strike chance by 3%, and melee speed by 2% when in the Snow Biome
Clatterbone armor.png Clatterbone armor 04 06 06 016
  • +7% melee damage
  • +4% melee speed
  • Set Bonus: Upon taking lethal damage, the amount of damage taken is returned to you. 6 minute cooldown
Hunter's armor.png Hunter's armor 04 05 04 013
  • +12% ranged damage
  • +5% ranged critical strike chance
  • Set Bonus: Provides immunity to the Chilled debuff
    Increases ranged damage by 4%
Floran armor.png Floran armor 05 06 05 016
  • +16% magic damage
  • +10% magic critical strike chance
  • +50 maximum mana
  • -5% mana cost
  • Set Bonus: Florrrann Sssstab - 5% increased damage and 5% increased movement speed
Vinecaller's armor.png Vinecaller's armor 04 05 05 014
  • +8% throwing damage
  • +8% summon damage
  • +7% throwing critical strike chance
  • +3% minion knockback
  • +5% throwing velocity
  • +2 max minions
  • Set Bonus: 'Prey on the weak'
    Throwing crits do 25% more damage to enemies under half health
    Increases minion knockback by 3%
Bloodfire armor.png Bloodfire armor 05 06 05 016
  • +5% magic damage
  • +9% magic critical strike chance
  • +30 max mana
  • -5% mana cost
  • +4% movement speed
  • Set Bonus: Magic attacks may inflict 'Blood Corruption'
    Magic attacks may rarely steal life
Granite armor.png Granite armor 08 08 07 023
  • -21% movement speed
  • -6% damage taken
  • +3% damage dealt
  • Set Bonus: Increases invincibility time after getting hit
Marble armor.png Marble armor 05 04 04 013
  • +17% movement speed
  • +4% critical strike chance
  • +5% damage dealt
  • Set Bonus: Increases melee speed by 5%
    Increases life regen when moving
Talon armor.png Talon armor 05 06 06 017
  • +5% ranged damage
  • +9% ranged critical strike chance
  • +7% magic damage
  • +4% magic critical strike chance
  • -7% mana cost
  • +9% movement speed
  • Set Bonus: Wind spirits guide you, granting you double jumps
    Magic and ranged attacks occasionally spawn feathers to attack foes.
Coil armor.png Coil armor 05 06 05 016
  • +4% throwing velocity
  • +4% critical strike chance
  • +6% throwing damage
  • Set Bonus: Go into Overdrive when your health reaches a critical level...
Cryolite armor.png Cryolite armor 05 06 06 017
  • +15% ranged damage
  • +8% ranged critical strike chance
  • +7% movement speed
  • Set Bonus: Ranged attacks may freeze foes
    Ranged attacks may deal extra ticks of damage to frozen foes
    This effect does not apply to bosses
Fiery armor.png Fiery armor 08 08 06 022
  • +5% throwing velocity
  • +5% ranged critical strike chance
  • +5% ranged critical strike chance
  • +6% throwing damage
  • +6% ranged damage
  • +8% movement speed
  • Set Bonus: Ranged and thrower attacks can burn foes and call fireballs to protect you
Diver's armor.png Diver's armor 05 06 04 015
  • +20% minion damage
  • +9% magic damage
  • +3 maximum minions
  • Free movement underwater
  • +30 maximum mana
  • -5% mana cost
  • Set Bonus: Provides the Ability to double jump
    A mini clamper fights for you!
Starplate armor.png Starplate armor 08 09 09 026
  • +4% damage
  • +20 maximum life
  • -3% damage taken
  • +5% movement speed
  • +4% critical strike chance
  • Set Bonus: Reduces damage taken by 5%

Hardmode[edit | edit source]

Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
Possessed armor.png Possessed armor 010 011 09 030
  • +13% melee damage
  • +8% melee speed
  • +10% movement speed
  • Set Bonus: Become the Shadow upon reaching half health, incresing movement speed by 25% and melee damage by 10%
Geode armor.png Geode armor 08 09 07 024
  • +12% movement speed
  • +15% critical strike chance
  • +7% damage
  • Set Bonus: Critical hits inflict frostburn and fire
Acid armor.png Acid armor 07 010 07 024
  • +25% throwing damage
  • +7% throwing velocity
  • +12% movement speed
  • Set Bonus: Getting hurt may release an acid explosion, causing enemies to suffer Acid Burn
    Throwing hits may instantly kill non boss enemies extremely rarely.
Gore armor (Mask).png Gore armor (Helm).png Gore armor 011 012 09 032
  • +14% melee damage
  • +12% melee critical strike chance
  • +6% melee speed
  • +10% movement speed
  • Set Bonus: Press the 'Armor Bonus' hotkey to cause damage all nearby enemies and suffer Ichor for a long period of time
    1 minute cooldown
Pestilent armor (Visor).png Pestilent armor (Guard).png Pestilent armor
  • 6
  • 7
09 08 28-
  • 23
  • 24
  • +5% ranged damage
  • +11% ranged critical strike chance
  • +25% chance to not consume ammo
  • +9% movement speed
  • Pestilent Visor: +10% arrow damage, +6% critical strike chance
  • Pestilent Guard: +12% bullet damage, +5% critical strike chance
  • Set Bonus (Visor): Every 4th hit with a pestilent weapon causes an explosion of cursed flames
  • Set Bonus (Guard): Leave a deadly trail of cursed flames when you walk
Pain Monger's armor.png Pain Monger's armor 09 010 08 027
  • +14% magic damage
  • +15% magic critical strike chance
  • +60 max mana
  • -10% mana consumption
  • Set Bonus: When under 25%, defense is decreased by 4, but Infernal Guardians surround you
    Infernal Guardians vastly increase magic damage and reduce mana cost
    Getting hurt may spawn multiple Infernal Embers
Veinstone armor.png Veinstone armor 011 012 010 033
  • Increases life regen
  • Increases invincibility time
  • +16% critical strike chance
  • +20 max life
  • Set Bonus: Getting hit has a 10% chance to spawn blood from the sky
Depth Walker's armor.png Depth Walker's armor 09 016 010 035
  • +12% melee damage
  • +12% summon damage
  • +10% melee critical strike chance
  • +10% minion damage
  • +7% minion knockback
  • +10% melee speed
  • +3 max minions
  • Set Bonus: Press the 'Armor Bonus' to release multiple mechanical shark minions that home onto enemies
    45 second cooldown
Gore Magala armor.png Gore Magala armor Magic Whetstone.png 014 020 015 049
  • +30 maximum health
  • +60 maximum mana
  • +9% damage
  • +1 maximum minions
  • +13% movement speed
  • Set Bonus: Attacks inflict Frenzy Virus on foes
    Attacks cause the player to become imbued with a modified Virus
Dusk armor.png Dusk armor 012 012 014 038
  • +10% magic damage
  • +10% ranged damage
  • -10% mana cost
  • +25% chance to not consume ammo
  • +7% critical strike chance
  • Set Bonus: 8% Increased Magic and Ranged Damage at Night
    You are surrounded by a rune that guides the way
Duskwood armor.png Duskwood armor 04 05 03 012
  • Set Bonus: Increases defense by 2
Stellar armor.png Stellar armor 012 014 010 036
  • +18% ranged critical strike chance
  • +16% ranged damage
  • +12% movement speed
  • Set Bonus: Increases the following stats while moving:
    Increased ranged damage by 9%, ranged crit chance by 8%, and movement speed by 10%
Runic armor.png Runic armor 012 014 09 035
  • +12% magic damage
  • -11% mana cost
  • +15% movement speed
  • +8% magic critical strike chance
  • Increases immunity frames
  • Set Bonus: Reduces mana cost by 11% and Increases immmunity frames.
Spirit armor.png Spirit armor 014 018 012 044
  • +22% melee damage
  • +10 max life
  • +10% melee critical strike chance
  • -10% damage taken
  • +10% melee speed
  • Set Bonus: Spirits grant you various buffs based on your health
    Increases damage by 8% when below 400 health
    Increases defense by 6 when below 200 Health
    Increases life regen when below 100 Health
    Increases invincibility frames when below 50 Health
Spirit Crystal armor.png Spirit Crystal armor 07 010 07 0
  • +24% minion damage
  • +3 max minions
  • Set Bonus: Increases minion knockback by 10%
    Minion attacks may inflict 'Soul Burn' to hit foes
Titanic armor.png Titanic armor 020 016 012 048
  • +26% melee damage
  • +16% melee critical strike chance
  • +10% melee speed
  • +10% movement speed
  • Set Bonus: 'The seven seas flow in your favor'
    Melee hits on enemies cause water to erupt around you and damage enemies
Dune armor.png Dune armor 012 017 010 039
  • +20% throwing damage
  • +26% throwing velocity
  • +8% throwing critical strike chance
  • +15% movement speed
  • -10% thrown cost
  • Set Bonus: 4 successful hits on enemies with thrower weapons grants you the Desert Winds buff, causing an ancient knife to attack your foes
Bloomwind armor.png Bloomwind armor 08 010 08 026
  • +32% minion damage
  • +5 max minions
  • Set Bonus: You are protected by a guardian of the wild
Blizzard armor.png Blizzard armor 08 017 010 035
  • +21% magic damage
  • +80 max mana
  • -10% mana cost
  • +5% magic critical strike chance
  • Set Bonus: Magic hits occasionally grant you the Blizzard's wrath
Malevolent armor.png Malevolent armor 011 020 015 046
  • +18% ranged damage
  • +15% ranged critical strike chance
  • -25% ammo consumption
  • +25% movement speed
  • Set Bonus: Ranged attacks occasionally triggers explosions around the player, raining down fireballs
Illuminant armor.png Illuminant armor 014 020 017 051
  • +16% damage
  • -5% damage taken
  • +50 max life
  • Increased life regen
  • Set Bonus: Your attacks bathe enemies in Holy Light
    Holy Light reduces your foes' defense
    Wisps of illuminant energy surround for you
Thermal armor.png Thermal armor 021 019 014 054
  • +24% melee damage
  • +18% melee speed
  • +10% melee critical strike chance
  • +7% movement speed
  • Set Bonus: Melee attacks may release a cluster of rockets that explode upon hitting foes
Primalstone armor.png Primalstone armor 015 019 017 051
  • +44% melee damage
  • +39% magic damage
  • +7% melee critical strike chance
  • +7% magic critical strike chance
  • -12% damage taken
  • -25% movement speed
  • +60 max mana
  • -5% mana cost
  • Increased life regen and +10% critical strike chance (if standing still)
  • Set Bonus: Melee and magic hits on enemies trigger Unstable Affliction
    Enemies suffering from the Unstable Affliction have different effects
    Reduces your movement speed by 10%
Lihzahrd armor.png Lihzahrd armor 016 019 013 048
  • +47% throwing damage
  • +15% throwing critical strike chance
  • +25% throwing velocity
  • +25% movement speed
  • Set Bonus: When above 50%, throwing velocity is increased by 25%
    When below 50%, movement speed is increased by 50%
    The Golem's light surrounds you.
Wither armor.png Wither armor 018 023 021 062
  • +30% critical strike chance
  • +4% life regen
  • +18% damage
  • +8% movement speed
  • Set Bonus: A mass of wither energy follows you, attacking nearby enemies
Reaper armor.png Reaper armor 017 026 024 067
  • +18% melee speed
  • +43% movement speed
  • +80 max life
  • Increases life regen
  • Set Bonus: You launch a barrage of cursed souls at foes when hurt
    Increases damage dealt by 10%
Quicksilver armor.png Quicksilver armor 014 025 015 054
  • +10% ranged damage
  • +10% melee speed
  • +6% critical strike chance
  • +8% throwing critical strike chance
  • +10% throwing velocity
  • +25% movement speed
  • +9% minion knockback
  • +2 max minions
  • -5% mana cost
  • Allows detection of ores
  • Slightly increased life regen
  • Set Bonus: Increases damage by 6%
    Pressing the 'Armor Bonus' hotkey will cause your cursor to release multiple damaging quicksilver droplets
    If these droplets hit foes, they will regenerate some of the player's life
    30 second cooldown
Wind God's armor.png Wind God's armor 015 010 012 037
  • +40% summon damage
  • +4 max minions
  • +10% movement speed
  • Set Bonus: Movement speed increases drastically as health wanes
    Minion attacks may release a fountain of souls from hit foes

Post-Moon Lord[edit | edit source]

Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
Cosmic armor.png Cosmic armor 019 027 010 056
  • +65% throwing damage
  • +30% throwing critical strike chance
  • +40% throwing velocity
  • +20% movement speed
  • Set Bonus: Press the 'Armor Bonus' hotkey to spawn unstable stars around you
Shadowspirit armor (Visor).png Shadowspirit armor (Shako).png Shadowspirit armor (Headdress).png Shadowspirit armor
  • 38
  • 22
  • 16
030 028 28-
  • 96
  • 80
  • 74
  • +22% critical strike chance
  • +30% movement speed
  • +100 max life
  • Increases invincibility frames
  • Shadowspirit Visor: +28% melee damage, +25% melee critical strike chance, +30% melee speed, -17% damage taken
  • Shadowspirit Shako: +32% ranged damage, +32% throwing damage, +22% ranged critical strike chance, +22% throwing critical strike chance, +30% movement speed, +25% thrown velocity
  • Shadowspirit Headdress: +27% magic damage, +27% summon damage, +16% magic critical strike chance, +4 max minions, +25% movement speed, +120 max mana, -7% mana cost
  • Set Bonus (Visor): Melee hits spawn Soul Shards to chase down foes!
    'You have become the Guardian'
    Double tap to dash repeatedly
    You are surrounded by protective Spirits, which deflect projectiles.
  • Set Bonus (Shako): Ranged and thrower hits spawn Soul Shards to chase down foes!
    'You have become the Guardian'
    Double tap to dash repeatedly
    You are surrounded by protective Spirits, which deflect projectiles.
  • Set Bonus (Headdress): Magic hits spawn Soul Shards to chase down foes!
    'You have become the Guardian'
    Double tap to dash repeatedly
    You are surrounded by protective Spirits, which deflect projectiles.

Miscellaneous[edit | edit source]

The following armors are standalone, individual pieces of armor that do not belong to any particular set.

Appearance Set Head Bonuses / Effects / Notes Cost / Source / Crafted At
Mime Mask (Spirit).png Mime Mask 03
  • +3% summon damage
  • +1 max minions
Reaper's Mask.png Reaper's Mask 09
  • +9% ranged damage
  • +10% ranged critical strike chance
  • Can turn into an invulnerable wraith by pressing the 'Armor Bonus' hotkey


Equipable Items: Spirit Body Armor.png Armor • Starplate Signet.png Accessories