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Spirit Mod Wiki
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=== Weapons === *Bismite Weapons inflict [[Festering Wounds]]. *Floran Saber now shoots out vines. *[[Coiled Blade]] will now create an explosion every 4 successful hits. *Cryolite Sword renamed to [[Rimehowl]], which can charge up a Cryolite Wave. *[[The Tenderizer]] will now inflict Ichor. *[[The Slugger]]s knockback and damage have been increased significantly. *Florang renamed to [[Floran Cutter]], when used will roll across the ground. *[[Floran Bow]] fires 2 arrows at once in a spread. *Eyeball arrows from the [[Eyeshot]] now bounce off of tiles. *Arrows shot from the [[Starcharger]] are converted to positively or negatively charged arrows, which will create an explosion if they hit each other. *[[Breath of the Zephyr]] can now be thrusted outward like a spear. *[[Bloodletter]] now fires blood tentacles *[[Firespark Staff]] summons a flame geyser above the player. *[[Vessel Drainer]] now fires large blood tentacles. *[[Cobalt Staff]] summons cobalt shards at the cursor position which home back to the player. *[[Palladium Staff]] summons a runic pillar at the cursor position which will restore health to players within. *[[Mythril Staff]] shoots 2 homing mythril bolts *[[Orichalcum Staff]] shoots out 8 Orichalcum bolts 45 degrees apart around the cursor position. *[[Skeletalon Staff]] summons Ancient Apostles on the cursor position to attack enemies. *And many more changes...
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