Spirit Mod 22.214.171.124 fixed many bugs, added various new items and changed various features.
Titanium Ring. Nerfed the
Ancient Flier. Nerfed
Infernon's projectiles and added some dusts. Fixed the
Infernus Skull's projectiles not doing damage. Changed the
Hedron's projectile and made it do more damage. Buffed the
Atlas Eye and gave it a new effect. Made the
Shadow Slugger, Crimson Brutalist and Necro Walker drop bones Made the
Corrupt Walker drop Rotten Chunks. Made
Sun Elemental drop the Lihzahrd Shield and Solar Tablet Fragments. Made the
Fiery Pendant, Cleft Horn, Energized Axe, Bloody Zombie Arm and Alpha Blade obtainable. Changed the sell prices of the
Paleolith Shuriken, Veinstone armor, Malevolence armor, Arcane Geyser, Infernal Sword, Infernal Staff, Dusk armor, Infernal Armor, Pestilent Visor, Night Sky and many more that cannot be listed due to a lack of source. Fixed grammar errors in the
Circe's Scimitar. Many
rarities have been corrected. Fixed the Hammer power of the
Stellar Hamaxe. Reduced
Scarabeus' minions' HP. Increased the drop rate of essences and resprited them.
Updated all tooltips to be clear and concise.
Scarab Idol far easier to obtain. Resprited the
Phantom Arc, Revenant, Spirit Saber, Bloom Buster, Engineering Rod, Starlight Staff, and Geode Staff. Gave
Shadowflamers a death sound. Allowed the
Longbowne to be crafted with Platinum Bars instead of Gold Bars. Reduced the knockback for minions.
Scarab minion's AI to be different from the Crawlerock. Minor buffs to the
Reaper armor. Nerfed the
Soul Crusher. Reduced the spawnrate of
Underground Spirit enemies. Fixed the
Stellar armor's set bonus. Made Shooting Stars spawn after one Mechanical Boss has been defeated